- First complete version of firmware. Currently being tested in the rehearsal room
- Added bunch of screens, fonts and images - Added script to read out frame buffer (function currently disabled in Firmware)
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@@ -446,7 +446,7 @@ void Display_Render_Objects(void)
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case SELECT_LIST:
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SL = (Object_Select_List*)(Object->Data);
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Display_Render_Complex_Select_List(&Coordinates_Object, SL->List_Titles, SL->List_Entry_Count, SL->List_Char_Length, *SL->Selected_Entry, SL->Config);
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Display_Render_Complex_Select_List(&Coordinates_Object, SL->List_Titles, SL->List_Entry_Count, SL->List_Char_Length, *SL->Selected_Entry, SL->Initial_Entry, SL->Config);
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break;
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case SELECT_VALUE:
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@@ -634,11 +634,13 @@ void Display_Draw_Style(Coordinates* coordinates, Style* style, uint32_t content
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void Display_Draw_Focused(Coordinates* coordinates, uint32_t width, uint32_t height)
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{
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if(_Object_Selected == true) {
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Display_Shapes_Draw_Rect_Filled(coordinates->X, coordinates->Y, 3, 3, DISPLAY_COLOR_RED);
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// No focus indicator needed for this projects
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if(_Object_Selected == true) {
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// Display_Shapes_Draw_Rect_Filled(coordinates->X, coordinates->Y, 3, 3, DISPLAY_COLOR_RED);
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}
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else {
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Display_Shapes_Draw_Rect_Filled(coordinates->X, coordinates->Y, 3, 3, DISPLAY_COLOR_GREEN);
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// Display_Shapes_Draw_Rect_Filled(coordinates->X, coordinates->Y, 3, 3, DISPLAY_COLOR_GREEN);
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}
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}
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