/* * File: Screen_Settings_MIDI.c * * Created: Created: Thursday August 2025 14:24:40 * Author: Chris */ // ============================================================================================ // Includes #include "../Screens.h" #include "../UI_Control.h" #include "../Display_Default_Configurations.h" #include "../Display.h" #include "../Display_Objects.h" // ============================================================================================ // Defines #define MENU_ENTRY_COUNT 4 #define MENU_CHAR_LENGTH 11 // ============================================================================================ // Variables extern const unsigned char _Font_DejaVu_Sans_Mono_Bold_15x26[]; static int32_t _Selected_Item; static char _Menu_Titles[MENU_ENTRY_COUNT][MENU_CHAR_LENGTH] = { { "MIDI Config" }, { "Color Notes" }, { "Pause Light" }, { "Back " } }; // ============================================================================================ // Function Declarations void Screen_Setup_Settings_MIDI(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, int32_t selected_item); static void Screen_Tick (void); static void Screen_Click (uint button_return_value); static void Screen_Touch_Event (int16_t x, int16_t y); static void Screen_Action_CW (Object_ID object_id); static void Screen_Action_CCW (Object_ID object_id); static void Screen_On_Object_Focused (Object_ID object_id); static void Screen_On_Object_Defocused (Object_ID object_id); static void Screen_On_Object_Select (Object_ID object_id); static void Screen_On_Object_Deselect (Object_ID object_id); /******************************************************************* Functions *******************************************************************/ void Screen_Setup_Settings_MIDI(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, int32_t selected_item) { _Screen_Tick = Screen_Tick; _Screen_Click = Screen_Click; _Screen_Touch_Event = Screen_Touch_Event; _Screen_Action_CW = Screen_Action_CW; _Screen_Action_CCW = Screen_Action_CCW; _Screen_On_Objects_Focused = Screen_On_Object_Focused; _Screen_On_Objects_Defocused = Screen_On_Object_Defocused; _Screen_On_Object_Select = Screen_On_Object_Select; _Screen_On_Object_Deselect = Screen_On_Object_Deselect; Display_Objects_Clear(); Display_Screen_Transition_Start(direction_out, direction_in, type, frame_duration); ////////////////////////////// // Add Display Objects here // ////////////////////////////// Font_ID Font_Title = Display_Objects_Add_Font(_Font_DejaVu_Sans_Mono_Bold_15x26, 0); Display_Objects_Add_Text(CENTER_MIDDLE, X_IN_PERCENT_Y_IN_PIXEL, 50, 45, NOT_SELECTABLE, "MIDI", Font_Title, DISPLAY_COLOR_LIGHTGREY, NO_STYLE, NO_ANIMATION); Display_Objects_Add_Select_List((char*)_Menu_Titles, MENU_ENTRY_COUNT, MENU_CHAR_LENGTH, &_Selected_Item, &_Configuration_Default_Select_List); _Selected_Item = selected_item; Display_Select_First_Object(); Display_Select_Object(); } void Screen_Tick(void) { } void Screen_Click(uint button_return_value) { } void Screen_Touch_Event(int16_t x, int16_t y) { } void Screen_Action_CW(Object_ID object_id) { UI_Control_Selector_Inc(&_Selected_Item, 0, MENU_ENTRY_COUNT-1, false); } void Screen_Action_CCW(Object_ID object_id) { UI_Control_Selector_Dec(&_Selected_Item, 0, MENU_ENTRY_COUNT-1, false); } void Screen_On_Object_Focused(Object_ID object_id) { } void Screen_On_Object_Defocused(Object_ID object_id) { } void Screen_On_Object_Select(Object_ID object_id) { } void Screen_On_Object_Deselect(Object_ID object_id) { switch (_Selected_Item) { case 0: Screen_Setup_Settings_MIDI_Config(TRANSITION_UP, TRANSITION_UP, SCREEN_TRANSITION_DEFAULT_EASING, SCREEN_TRANSITION_DEFAULT_FRAMES, 0); break; case 1: break; case 2: break; case 3: Screen_Setup_Settings(TRANSITION_DOWN, TRANSITION_DOWN, SCREEN_TRANSITION_DEFAULT_EASING, SCREEN_TRANSITION_DEFAULT_FRAMES, 0); break; } Display_Select_Object(); } /******************************************************************* Internal Functions *******************************************************************/