Files
RP2350_MIDI_Lighter/Firmware/Screens_Display/Screen_Default_Notes.c
Chris 89c875e38f - First complete version of firmware. Currently being tested in the rehearsal room
- Added bunch of screens, fonts and images
 - Added script to read out frame buffer (function currently disabled in Firmware)
2025-10-26 20:57:58 +01:00

172 lines
5.6 KiB
C

/*
* File: Screen_Default_Notes.c
*
* Created: Created: Sunday September 2025 21:09:49
* Author: Chris
*/
// ============================================================================================
// Includes
#include "../Screens.h"
#include "../UI_Control.h"
#include "../Mode_Manager.h"
#include "../Display.h"
#include "../Display_Objects.h"
#include "../Display_Render_Complex.h"
#include "../Display_Default_Configurations.h"
// ============================================================================================
// Defines
// ============================================================================================
// Variables
static Object_ID _Object_Message_Box;
static const Hierarchical_Menu* _Return_Menu = NULL;
static const Menu_List* _Return_List = NULL;
static int32_t _Return_Selected_Item;
static char* _Title;
static uint32_t _Title_Length;
static bool _Bool_Value;
static bool _Decision_Made;
static uint32_t _Counter;
// ============================================================================================
// Function Declarations
void Screen_Setup_Default_Notes(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item);
static void Screen_Init (Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration);
static void Screen_Tick (void);
static void Screen_Click (uint button_return_value);
static void Screen_Touch_Event (int16_t x, int16_t y);
static void Screen_Action_CW (Object_ID object_id);
static void Screen_Action_CCW (Object_ID object_id);
static void Screen_On_Object_Focused (Object_ID object_id);
static void Screen_On_Object_Defocused (Object_ID object_id);
static void Screen_On_Object_Select (Object_ID object_id);
static void Screen_On_Object_Deselect (Object_ID object_id);
/*******************************************************************
Functions
*******************************************************************/
void Screen_Setup_Default_Notes(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item)
{
_Title = title;
_Title_Length = title_length;
_Bool_Value = false;
Screen_Init(direction_out, direction_in, type, frame_duration);
_Return_Menu = return_menu;
_Return_List = return_list;
_Return_Selected_Item = return_selected_item;
_Decision_Made = false;
_Counter = 0;
}
void Screen_Init(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration)
{
_Screen_Last = Screen_Init;
_Screen_Tick = Screen_Tick;
_Screen_Click = Screen_Click;
_Screen_Touch_Event = Screen_Touch_Event;
_Screen_Action_CW = Screen_Action_CW;
_Screen_Action_CCW = Screen_Action_CCW;
_Screen_On_Objects_Focused = Screen_On_Object_Focused;
_Screen_On_Objects_Defocused = Screen_On_Object_Defocused;
_Screen_On_Object_Select = Screen_On_Object_Select;
_Screen_On_Object_Deselect = Screen_On_Object_Deselect;
Display_Objects_Clear();
Display_Screen_Transition_Start(direction_out, direction_in, type, frame_duration);
//////////////////////////////
// Add Display Objects here //
//////////////////////////////
Display_Render_Complex_Select_YesNo_Set(_Bool_Value, &_Configuration_Default_Select_YesNo);
Display_Objects_Add_Select_YesNo(_Title, _Title_Length, &_Bool_Value, &_Configuration_Default_Select_YesNo);
_Object_Message_Box = Display_Objects_Add_Message_Box(CENTER_MIDDLE, BOTH_IN_PERCENT, 50, 50, "Notes Set", MESSAGE_BOX_ICON_CIRCLE_CHECKMARK, &_Message_Box_Style_Regular);
Display_Select_Object();
}
void Screen_Tick(void)
{
if(_Decision_Made) {
_Counter++;
}
if(_Counter == MESSAGE_BOX_DEFAULT_TICKS) {
Screen_Setup_Settings_Hierarchical_Menu(TRANSITION_DOWN, TRANSITION_RIGHT, SCREEN_TRANSITION_DEFAULT_EASING, SCREEN_TRANSITION_DEFAULT_FRAMES, _Return_Menu, _Return_List, _Return_Selected_Item);
}
}
void Screen_Click(uint button_return_value)
{
}
void Screen_Touch_Event(int16_t x, int16_t y)
{
}
void Screen_Action_CW(Object_ID object_id)
{
if(_Decision_Made) {
return;
}
_Bool_Value = !_Bool_Value;
}
void Screen_Action_CCW(Object_ID object_id)
{
Screen_Action_CW(object_id);
}
void Screen_On_Object_Focused(Object_ID object_id)
{
}
void Screen_On_Object_Defocused(Object_ID object_id)
{
}
void Screen_On_Object_Select(Object_ID object_id)
{
}
void Screen_On_Object_Deselect(Object_ID object_id)
{
if(!_Decision_Made) {
if(_Bool_Value) {
Mode_Manager_Set_Default_Color_Notes();
Display_Objects_Show_Message_Box(_Object_Message_Box, MESSAGE_BOX_DEFAULT_TICKS);
}
else {
Screen_Setup_Settings_Hierarchical_Menu(TRANSITION_DOWN, TRANSITION_RIGHT, SCREEN_TRANSITION_DEFAULT_EASING, SCREEN_TRANSITION_DEFAULT_FRAMES, _Return_Menu, _Return_List, _Return_Selected_Item);
}
_Decision_Made = true;
}
}
/*******************************************************************
Internal Functions
*******************************************************************/