- Added bunch of screens, fonts and images - Added script to read out frame buffer (function currently disabled in Firmware)
268 lines
9.4 KiB
C
268 lines
9.4 KiB
C
/*
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* File: Screen_Select_MinMax.c
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*
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* Created: Created: Friday October 2025 16:50:54
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* Author: Chris
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*/
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// ============================================================================================
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// Includes
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#include "../Screens.h"
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#include "../UI_Control.h"
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#include "../Display.h"
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#include "../Display_Color.h"
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#include "../Display_Objects.h"
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#include "../Display_Default_Configurations.h"
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// ============================================================================================
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// Defines
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#define DISPLAY_COLOR_VERYDARKGREY DISPLAY_COLOR_FROM_RGB888(64, 64, 64)
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// ============================================================================================
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// Variables
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extern const uint8_t _Font_DejaVu_Sans_Mono_Bold_7x15[];
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extern const uint8_t _Font_DejaVu_Sans_Mono_10x17[];
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static Object_ID _Object_Text_Min, _Object_Text_Max;
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static Object_ID _Object_Box;
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static Object_ID _Object_Message_Box;
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static Object_ID _Object_Value_Bar;
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static const Hierarchical_Menu* _Return_Menu = NULL;
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static const Menu_List* _Return_List = NULL;
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static int32_t _Return_Selected_Item;
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static char* _Title;
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static uint32_t _Title_Length;
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static MinMax_t* _Value;
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static int32_t _Value_Min;
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static int32_t _Value_Max;
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static int32_t* _Current_Value;
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static int32_t _Limit_Min;
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static int32_t _Limit_Max;
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static int16_t _Box_Y_Current;
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static int16_t _Box_Y_Target;
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static const Menu_Configuration_Select_MinMax* _Config;
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static const int16_t _Y_Center_Min = DISPLAY_Y_CENTER;
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static const int16_t _Y_Center_Max = DISPLAY_Y_CENTER + 40;
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static bool _Decision_Made;
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static uint32_t _Counter;
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// ============================================================================================
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// Function Declarations
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void Screen_Setup_Select_MinMax(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, MinMax_t* value, const Menu_Configuration_Select_MinMax* config, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item);
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static void Screen_Init (Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration);
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static void Screen_Tick (void);
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static void Screen_Click (uint button_return_value);
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static void Screen_Touch_Event (int16_t x, int16_t y);
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static void Screen_Action_CW (Object_ID object_id);
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static void Screen_Action_CCW (Object_ID object_id);
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static void Screen_On_Object_Focused (Object_ID object_id);
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static void Screen_On_Object_Defocused (Object_ID object_id);
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static void Screen_On_Object_Select (Object_ID object_id);
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static void Screen_On_Object_Deselect (Object_ID object_id);
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/*******************************************************************
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Functions
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*******************************************************************/
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void Screen_Setup_Select_MinMax(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, MinMax_t* value, const Menu_Configuration_Select_MinMax* config, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item)
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{
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_Title = title;
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_Title_Length = title_length;
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_Value = value;
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_Value_Min = _Value->Min;
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_Value_Max = _Value->Max;
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_Current_Value = &_Value_Min;
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_Limit_Min = config->Min;
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_Limit_Max = config->Max - 1;
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_Box_Y_Target = _Y_Center_Min;
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_Box_Y_Current = _Box_Y_Target;
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_Config = config;
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Screen_Init(direction_out, direction_in, type, frame_duration);
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_Return_Menu = return_menu;
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_Return_List = return_list;
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_Return_Selected_Item = return_selected_item;
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_Decision_Made = false;
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_Counter = 0;
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}
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void Screen_Init(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration)
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{
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_Screen_Last = Screen_Init;
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_Screen_Tick = Screen_Tick;
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_Screen_Click = Screen_Click;
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_Screen_Touch_Event = Screen_Touch_Event;
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_Screen_Action_CW = Screen_Action_CW;
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_Screen_Action_CCW = Screen_Action_CCW;
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_Screen_On_Objects_Focused = Screen_On_Object_Focused;
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_Screen_On_Objects_Defocused = Screen_On_Object_Defocused;
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_Screen_On_Object_Select = Screen_On_Object_Select;
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_Screen_On_Object_Deselect = Screen_On_Object_Deselect;
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Display_Objects_Clear();
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Display_Screen_Transition_Start(direction_out, direction_in, type, frame_duration);
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//////////////////////////////
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// Add Display Objects here //
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//////////////////////////////
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Font_ID Font_Title = Display_Objects_Add_Font(_Font_DejaVu_Sans_Mono_Bold_7x15, DISPLAY_DEFAULT_CHAR_SPACING);
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Font_ID Font_Value = Display_Objects_Add_Font(_Font_DejaVu_Sans_Mono_10x17, 0);
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Display_Objects_Add_Text(CENTER_MIDDLE, X_IN_PERCENT_Y_IN_PIXEL, 50, DISPLAY_Y_CENTER - 50, NOT_SELECTABLE, _Title, Font_Title, DISPLAY_COLOR_WHITE, NO_STYLE, NO_ANIMATION);
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_Object_Text_Min = Display_Objects_Add_Integer(CENTER_MIDDLE, X_IN_PERCENT_Y_IN_PIXEL, 50, _Y_Center_Min, NOT_SELECTABLE, (int*)(&_Value_Min), (char*)_Config->Format_Min, Font_Value, DISPLAY_COLOR_LIGHTGREY, NO_STYLE, NO_ANIMATION);
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_Object_Text_Max = Display_Objects_Add_Integer(CENTER_MIDDLE, X_IN_PERCENT_Y_IN_PIXEL, 50, _Y_Center_Max, NOT_SELECTABLE, (int*)(&_Value_Max), (char*)_Config->Format_Max, Font_Value, DISPLAY_COLOR_DARKGREY, NO_STYLE, NO_ANIMATION);
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_Object_Box = Display_Objects_Add_Rounded_Rectangle_Frame(CENTER_MIDDLE, X_IN_PERCENT_Y_IN_PIXEL, 50, _Box_Y_Current, NOT_SELECTABLE, DISPLAY_COLOR_LIGHTGREY, 140, 30, 3, 1, NO_STYLE, NO_ANIMATION);
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_Object_Message_Box = Display_Objects_Add_Message_Box(CENTER_MIDDLE, BOTH_IN_PERCENT, 50, 50, "Saved", MESSAGE_BOX_ICON_CIRCLE_CHECKMARK, &_Message_Box_Style_Regular);
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Display_Select_Object();
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UI_Control_Acceleration_Reset();
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UI_Control_Acceleration_Set_Enabled(_Config->Use_Acceleration);
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}
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void Screen_Tick(void)
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{
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// Update Values in actual datasctructure passed via pointer
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_Value->Min = _Value_Min;
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_Value->Max = _Value_Max;
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// Animate the slection box to see which values in currently being edited
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if(_Box_Y_Target > _Box_Y_Current) {
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int16_t Distance = abs(_Box_Y_Current - _Box_Y_Target);
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_Box_Y_Current += ((Distance >> 1) + 1);
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}
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Display_Objects_Update_Coordinates(_Object_Box, CENTER_MIDDLE, X_IN_PERCENT_Y_IN_PIXEL, 50, _Box_Y_Current);
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// Adjust the colors of the text depending if the text is currently edited or not
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int16_t Max_Distance = abs(_Y_Center_Max - _Y_Center_Min);
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float Ratio = ((float)(_Box_Y_Current - _Y_Center_Min)) / (float)Max_Distance;
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Display_Color Color_Min = Display_Color_Interpolate_Float(DISPLAY_COLOR_LIGHTGREY, DISPLAY_COLOR_VERYDARKGREY, Ratio);
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Display_Color Color_Max = Display_Color_Interpolate_Float(DISPLAY_COLOR_VERYDARKGREY, DISPLAY_COLOR_LIGHTGREY, Ratio);
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Display_Objects_Update_Color(_Object_Text_Min, Color_Min);
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Display_Objects_Update_Color(_Object_Text_Max, Color_Max);
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// Increment tick counter for message box if all values have been selected
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if(_Decision_Made) {
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_Counter++;
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}
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// Change back to the former screen (Hierarchical Menu), when the ticks are up
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if(_Counter == MESSAGE_BOX_DEFAULT_TICKS) {
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Screen_Setup_Settings_Hierarchical_Menu(TRANSITION_DOWN, TRANSITION_RIGHT, SCREEN_TRANSITION_DEFAULT_EASING, SCREEN_TRANSITION_DEFAULT_FRAMES, _Return_Menu, _Return_List, _Return_Selected_Item);
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}
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}
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void Screen_Click(uint button_return_value)
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{
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}
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void Screen_Touch_Event(int16_t x, int16_t y)
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{
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}
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void Screen_Action_CW(Object_ID object_id)
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{
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if(_Decision_Made) {
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return;
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}
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UI_Control_Selector_Inc(_Current_Value, _Limit_Min, _Limit_Max, _Config->Cycle_Selector);
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if(_Current_Value == &_Value_Min) {
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if(_Value_Min >= _Value_Max) {
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_Value_Max = _Value_Min + 1;
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}
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}
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else {
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if(_Value_Max <= _Value_Min) {
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_Value_Min = _Value_Max - 1;
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}
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}
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}
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void Screen_Action_CCW(Object_ID object_id)
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{
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if(_Decision_Made) {
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return;
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}
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UI_Control_Selector_Dec(_Current_Value, _Limit_Min, _Limit_Max, _Config->Cycle_Selector);
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if(_Current_Value == &_Value_Min) {
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if(_Value_Min >= _Value_Max) {
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_Value_Max = _Value_Min + 1;
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}
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}
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else {
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if(_Value_Max <= _Value_Min) {
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_Value_Min = _Value_Max - 1;
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}
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}
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}
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void Screen_On_Object_Focused(Object_ID object_id)
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{
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}
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void Screen_On_Object_Defocused(Object_ID object_id)
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{
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}
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void Screen_On_Object_Select(Object_ID object_id)
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{
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}
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void Screen_On_Object_Deselect(Object_ID object_id)
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{
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if(_Current_Value == &_Value_Min) {
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_Current_Value = &_Value_Max;
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_Limit_Min++;
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_Limit_Max++;
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_Box_Y_Target = _Y_Center_Max;
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Display_Select_Object();
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return;
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}
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if(!_Decision_Made) {
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Display_Objects_Show_Message_Box(_Object_Message_Box, MESSAGE_BOX_DEFAULT_TICKS);
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_Decision_Made = true;
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}
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}
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/*******************************************************************
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Internal Functions
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*******************************************************************/
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