- Added bunch of screens, fonts and images - Added script to read out frame buffer (function currently disabled in Firmware)
198 lines
6.4 KiB
C
198 lines
6.4 KiB
C
/*
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* File: Screen_Select_RGB.c
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*
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* Created: Created: Friday August 2025 13:35:25
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* Author: Chris
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*/
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// ============================================================================================
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// Includes
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#include "../Screens.h"
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#include "../Command.h"
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#include "../UI_Control.h"
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#include "../Mode_Manager.h"
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#include "../Command_Definition.h"
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#include "../Display.h"
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#include "../Display_Objects.h"
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#include "../Display_Default_Configurations.h"
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// ============================================================================================
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// Variables
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static Object_ID _Object_Message_Box;
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static const Hierarchical_Menu* _Return_Menu = NULL;
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static const Menu_List* _Return_List = NULL;
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static int32_t _Return_Selected_Item;
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static char* _Title;
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static uint32_t _Title_Length;
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static LED_Data_t* _RGB_Color;
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static uint8_t _Current_Component;
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static uint8_t* _Color;
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static bool _Decision_Made;
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static uint32_t _Counter;
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static Mode _Current_Mode;
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// ============================================================================================
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// Function Declarations
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void Screen_Setup_Select_RGB(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, LED_Data_t* rgb_color, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item);
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static void Screen_Init (Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration);
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static void Screen_Tick (void);
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static void Screen_Click (uint button_return_value);
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static void Screen_Touch_Event (int16_t x, int16_t y);
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static void Screen_Action_CW (Object_ID object_id);
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static void Screen_Action_CCW (Object_ID object_id);
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static void Screen_On_Object_Focused (Object_ID object_id);
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static void Screen_On_Object_Defocused (Object_ID object_id);
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static void Screen_On_Object_Select (Object_ID object_id);
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static void Screen_On_Object_Deselect (Object_ID object_id);
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/*******************************************************************
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Functions
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*******************************************************************/
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void Screen_Setup_Select_RGB(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, LED_Data_t* rgb_color, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item)
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{
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_Current_Component = 0;
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_RGB_Color = rgb_color;
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_Color = &(rgb_color->Array[_Current_Component]);
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Screen_Init(direction_out, direction_in, type, frame_duration);
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_Return_Menu = return_menu;
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_Return_List = return_list;
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_Return_Selected_Item = return_selected_item;
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_Decision_Made = false;
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_Counter = 0;
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_Current_Mode = Mode_Manager_Get_Current_Mode();
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Mode_Manager_Set_Mode(PREVIEW);
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}
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void Screen_Init(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration)
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{
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_Screen_Tick = Screen_Tick;
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_Screen_Tick = Screen_Tick;
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_Screen_Click = Screen_Click;
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_Screen_Touch_Event = Screen_Touch_Event;
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_Screen_Action_CW = Screen_Action_CW;
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_Screen_Action_CCW = Screen_Action_CCW;
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_Screen_On_Objects_Focused = Screen_On_Object_Focused;
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_Screen_On_Objects_Defocused = Screen_On_Object_Defocused;
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_Screen_On_Object_Select = Screen_On_Object_Select;
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_Screen_On_Object_Deselect = Screen_On_Object_Deselect;
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Display_Objects_Clear();
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Display_Screen_Transition_Start(direction_out, direction_in, type, frame_duration);
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//////////////////////////////
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// Add Display Objects here //
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//////////////////////////////
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Display_Objects_Add_Select_RGB(_RGB_Color, &_Current_Component, &_Configuration_Default_Select_RGB);
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_Object_Message_Box = Display_Objects_Add_Message_Box(CENTER_MIDDLE, BOTH_IN_PERCENT, 50, 50, "Saved", MESSAGE_BOX_ICON_CIRCLE_CHECKMARK, &_Message_Box_Style_Regular);
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Display_Select_Object();
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UI_Control_Acceleration_Reset();
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UI_Control_Acceleration_Set_Enabled(true);
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}
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void Screen_Tick(void)
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{
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Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_RED , MULTICORE_NO_PARAMETER, _RGB_Color->R);
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Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_GREEN, MULTICORE_NO_PARAMETER, _RGB_Color->G);
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Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_BLUE , MULTICORE_NO_PARAMETER, _RGB_Color->B);
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if(_Decision_Made) {
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_Counter++;
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}
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if(_Counter == MESSAGE_BOX_DEFAULT_TICKS) {
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Screen_Setup_Settings_Hierarchical_Menu(TRANSITION_DOWN, TRANSITION_RIGHT, SCREEN_TRANSITION_DEFAULT_EASING, SCREEN_TRANSITION_DEFAULT_FRAMES, _Return_Menu, _Return_List, _Return_Selected_Item);
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}
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}
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void Screen_Click(uint button_return_value)
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{
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}
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void Screen_Touch_Event(int16_t x, int16_t y)
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{
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}
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void Screen_Action_CW(Object_ID object_id)
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{
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if(_Decision_Made) {
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return;
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}
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int32_t Color = *_Color;
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UI_Control_Selector_Inc(&Color, 0, UINT8_MAX, false);
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*_Color = (uint8_t)Color;
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}
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void Screen_Action_CCW(Object_ID object_id)
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{
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if(_Decision_Made) {
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return;
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}
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int32_t Color = *_Color;
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UI_Control_Selector_Dec(&Color, 0, UINT8_MAX, false);
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*_Color = (uint8_t)Color;
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}
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void Screen_On_Object_Focused(Object_ID object_id)
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{
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}
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void Screen_On_Object_Defocused(Object_ID object_id)
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{
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}
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void Screen_On_Object_Select(Object_ID object_id)
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{
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}
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void Screen_On_Object_Deselect(Object_ID object_id)
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{
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if(_Current_Component < 2) {
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_Current_Component++;
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_Color = &(_RGB_Color->Array[_Current_Component]);
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Display_Select_Object();
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return;
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}
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if(!_Decision_Made) {
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Display_Objects_Show_Message_Box(_Object_Message_Box, MESSAGE_BOX_DEFAULT_TICKS);
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_Decision_Made = true;
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Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_RED , MULTICORE_NO_PARAMETER, 0);
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Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_GREEN, MULTICORE_NO_PARAMETER, 0);
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Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_BLUE , MULTICORE_NO_PARAMETER, 0);
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Mode_Manager_Set_Mode(_Current_Mode);
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}
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}
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/*******************************************************************
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Internal Functions
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*******************************************************************/
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