Files
RP2350_MIDI_Lighter/Firmware/Screens_Display/Screen_Select_RGB.c
Chris 89c875e38f - First complete version of firmware. Currently being tested in the rehearsal room
- Added bunch of screens, fonts and images
 - Added script to read out frame buffer (function currently disabled in Firmware)
2025-10-26 20:57:58 +01:00

198 lines
6.4 KiB
C

/*
* File: Screen_Select_RGB.c
*
* Created: Created: Friday August 2025 13:35:25
* Author: Chris
*/
// ============================================================================================
// Includes
#include "../Screens.h"
#include "../Command.h"
#include "../UI_Control.h"
#include "../Mode_Manager.h"
#include "../Command_Definition.h"
#include "../Display.h"
#include "../Display_Objects.h"
#include "../Display_Default_Configurations.h"
// ============================================================================================
// Variables
static Object_ID _Object_Message_Box;
static const Hierarchical_Menu* _Return_Menu = NULL;
static const Menu_List* _Return_List = NULL;
static int32_t _Return_Selected_Item;
static char* _Title;
static uint32_t _Title_Length;
static LED_Data_t* _RGB_Color;
static uint8_t _Current_Component;
static uint8_t* _Color;
static bool _Decision_Made;
static uint32_t _Counter;
static Mode _Current_Mode;
// ============================================================================================
// Function Declarations
void Screen_Setup_Select_RGB(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, LED_Data_t* rgb_color, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item);
static void Screen_Init (Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration);
static void Screen_Tick (void);
static void Screen_Click (uint button_return_value);
static void Screen_Touch_Event (int16_t x, int16_t y);
static void Screen_Action_CW (Object_ID object_id);
static void Screen_Action_CCW (Object_ID object_id);
static void Screen_On_Object_Focused (Object_ID object_id);
static void Screen_On_Object_Defocused (Object_ID object_id);
static void Screen_On_Object_Select (Object_ID object_id);
static void Screen_On_Object_Deselect (Object_ID object_id);
/*******************************************************************
Functions
*******************************************************************/
void Screen_Setup_Select_RGB(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration, char* title, uint32_t title_length, LED_Data_t* rgb_color, const Hierarchical_Menu* return_menu, const Menu_List* return_list, int32_t return_selected_item)
{
_Current_Component = 0;
_RGB_Color = rgb_color;
_Color = &(rgb_color->Array[_Current_Component]);
Screen_Init(direction_out, direction_in, type, frame_duration);
_Return_Menu = return_menu;
_Return_List = return_list;
_Return_Selected_Item = return_selected_item;
_Decision_Made = false;
_Counter = 0;
_Current_Mode = Mode_Manager_Get_Current_Mode();
Mode_Manager_Set_Mode(PREVIEW);
}
void Screen_Init(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration)
{
_Screen_Tick = Screen_Tick;
_Screen_Tick = Screen_Tick;
_Screen_Click = Screen_Click;
_Screen_Touch_Event = Screen_Touch_Event;
_Screen_Action_CW = Screen_Action_CW;
_Screen_Action_CCW = Screen_Action_CCW;
_Screen_On_Objects_Focused = Screen_On_Object_Focused;
_Screen_On_Objects_Defocused = Screen_On_Object_Defocused;
_Screen_On_Object_Select = Screen_On_Object_Select;
_Screen_On_Object_Deselect = Screen_On_Object_Deselect;
Display_Objects_Clear();
Display_Screen_Transition_Start(direction_out, direction_in, type, frame_duration);
//////////////////////////////
// Add Display Objects here //
//////////////////////////////
Display_Objects_Add_Select_RGB(_RGB_Color, &_Current_Component, &_Configuration_Default_Select_RGB);
_Object_Message_Box = Display_Objects_Add_Message_Box(CENTER_MIDDLE, BOTH_IN_PERCENT, 50, 50, "Saved", MESSAGE_BOX_ICON_CIRCLE_CHECKMARK, &_Message_Box_Style_Regular);
Display_Select_Object();
UI_Control_Acceleration_Reset();
UI_Control_Acceleration_Set_Enabled(true);
}
void Screen_Tick(void)
{
Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_RED , MULTICORE_NO_PARAMETER, _RGB_Color->R);
Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_GREEN, MULTICORE_NO_PARAMETER, _RGB_Color->G);
Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_BLUE , MULTICORE_NO_PARAMETER, _RGB_Color->B);
if(_Decision_Made) {
_Counter++;
}
if(_Counter == MESSAGE_BOX_DEFAULT_TICKS) {
Screen_Setup_Settings_Hierarchical_Menu(TRANSITION_DOWN, TRANSITION_RIGHT, SCREEN_TRANSITION_DEFAULT_EASING, SCREEN_TRANSITION_DEFAULT_FRAMES, _Return_Menu, _Return_List, _Return_Selected_Item);
}
}
void Screen_Click(uint button_return_value)
{
}
void Screen_Touch_Event(int16_t x, int16_t y)
{
}
void Screen_Action_CW(Object_ID object_id)
{
if(_Decision_Made) {
return;
}
int32_t Color = *_Color;
UI_Control_Selector_Inc(&Color, 0, UINT8_MAX, false);
*_Color = (uint8_t)Color;
}
void Screen_Action_CCW(Object_ID object_id)
{
if(_Decision_Made) {
return;
}
int32_t Color = *_Color;
UI_Control_Selector_Dec(&Color, 0, UINT8_MAX, false);
*_Color = (uint8_t)Color;
}
void Screen_On_Object_Focused(Object_ID object_id)
{
}
void Screen_On_Object_Defocused(Object_ID object_id)
{
}
void Screen_On_Object_Select(Object_ID object_id)
{
}
void Screen_On_Object_Deselect(Object_ID object_id)
{
if(_Current_Component < 2) {
_Current_Component++;
_Color = &(_RGB_Color->Array[_Current_Component]);
Display_Select_Object();
return;
}
if(!_Decision_Made) {
Display_Objects_Show_Message_Box(_Object_Message_Box, MESSAGE_BOX_DEFAULT_TICKS);
_Decision_Made = true;
Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_RED , MULTICORE_NO_PARAMETER, 0);
Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_GREEN, MULTICORE_NO_PARAMETER, 0);
Command_Issue_Set_Request(MULTICORE_COMMAND_SET_DIRECT_BLUE , MULTICORE_NO_PARAMETER, 0);
Mode_Manager_Set_Mode(_Current_Mode);
}
}
/*******************************************************************
Internal Functions
*******************************************************************/