Files
RP2350_MIDI_Lighter/Firmware/Display.h
Chris 128d42c586 - Fixed drawing of round objects (Circles, Rounded Rects) using a lookup table
- Added function to read out the display_buffer via USB-Serial
 - Added basic structure and files for later complete firmware (still in progress)
 - Added Doc folder with schematic in it
 - Added Python script and batch file to read out the display buffer and open the image in gimp
2025-09-07 08:55:39 +02:00

65 lines
1.9 KiB
C

/*
* Display.h
*
* Created: Sun Mar 21 2021 15:51:51
* Author Chris
*/
#ifndef DISPLAY_H_
#define DISPLAY_H_
// ============================================================================================
// Includes
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
#include "Display_Config.h"
#include "Display_Objects.h"
#include "Easings.h"
// ============================================================================================
// Defines
// ============================================================================================
// Datatypes
// ============================================================================================
// Function Declarations
void Display_Init(Display_Color initial_color, bool send_buffer, bool init_touch);
void Display_Issue_Touch_Event(int16_t x_screen, int16_t y_screen);
void Display_Set_Draw_Touch_Reference_Points(bool do_draw);
void Display_Set_Draw_Center_Lines(bool do_draw);
void Display_Screen_Transition_Start(Screen_Transition_Direction direction_out, Screen_Transition_Direction direction_in, Easing type, uint32_t frame_duration);
void Display_Screen_Transition_Tick();
bool Display_Screen_Transition_Ongoing();
void Display_Render_Objects(void);
void Display_Send_Buffer(void);
bool Display_Send_Buffer_Completed(void);
void Display_Show_Test_Screen(void);
int Display_Get_Button_Touch_Return_Value(void);
void Display_Select_First_Object(void);
void Display_Action_CW(void);
void Display_Action_CCW(void);
void Display_Action_SW(void);
void Display_Select_Object(void);
void Display_Unselect_Object(void);
void Display_Menu_Icon_Row_Set(uint32_t initially_selected_item, uint32_t icon_space_width);
void Display_Inc_Frame_Counter(void);
uint* Display_Get_Frame_Counter_Reference(void);
Display_Color Display_Get_Pixel(uint32_t pixel_number);
void Display_Set_Debug_Print(void);
#endif /* DISPLAY_H_ */